In this update3
Full notes
Full Pulsagon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Pulsagon changes
v1.5.1 is a focused update aimed at creators and accessibility. This patch delivers the long-awaited level editor revamp, along with new polish features and expanded localization.
🛠️ Revamped Level Editor
The Pulsagon level editor has been rebuilt and refined to make creation smoother, faster, and more intuitive.
Cleaner layout and improved workflow
Better handling of shapes, FX commands, and timing tools
More responsive editing for complex levels
This revamp lays the foundation for deeper community tools and more advanced features in future updates.
🎥 New Editor Camera Movement
A new dynamic camera system has been added to the editor. As you move your mouse, the camera subtly shifts, making navigation feel more alive and giving creators better spatial awareness while building and testing levels.
This can be especially helpful for large or visually complex projects.
🌍 New Languages Added
Pulsagon now officially supports:
Polish
Czech
This brings the game to even more players and continues our goal of expanding localization over time.
v1.5.1 is all about empowering creators and opening Pulsagon to a wider audience. As always, thank you for experimenting, building, and pushing the game in new directions. More tools, FX, and gameplay twists are already being explored.
— Force Arcade + Hexxel Team Pulsagon
Source
Changelog.gg summarizes and formats this update. How we read updates.
