HomeGamesUpdatesPricingMethodology
Steam News12 June 20233y ago

Going Crazy...

New Features Added crate blocks Added the forge & recipes to allow the player to craft items Added Chris Tall Golem Added shift clicking to inventory Added manually dropping items Added a settings menu for keybindings A

In this update5

Full notes

Full PsychWorld update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes38 additions8 changes0 removals
  • Gameplay
  • UI and audio
  • Store
  • Balance
  • Maps
  • Compatibility
addedNew FeaturesAdded crate blocks
addedNew FeaturesAdded the forge & recipes to allow the player to craft items
addedNew FeaturesAdded Chris Tall Golem
addedNew FeaturesAdded shift clicking to inventory
addedNew FeaturesAdded manually dropping items
addedNew FeaturesAdded a settings menu for keybindings

PsychWorld changes

addedAdded crate blocks
addedAdded the forge & recipes to allow the player to craft items
addedAdded Chris Tall Golem
addedAdded shift clicking to inventory
addedAdded manually dropping items

New Features

  • Added crate blocks

  • Added the forge & recipes to allow the player to craft items

  • Added Chris Tall Golem

  • Added shift clicking to inventory

  • Added manually dropping items

  • Added a settings menu for keybindings

  • Added Mimike (so far only in tutorial which is coming soon)

  • Added a title to Professor Jitters's market

  • Added a visual for the xp / level stats

  • Added player respawning functionality

  • Added new Professor Jitters voice lines

  • Added new items, some of which only obtainable through cheats menu

  • Added a few more items to the shop

  • Added slabs & double slabs

  • Added waypoint blocks and an arrow on the HUD to point at the closest one

  • Added a cooldown to healing with Hydrocodone

  • Added a timer to be able to pick up dropped items, for normally dropped items it's instant

  • Added a pause menu

  • Added French localization option

  • Added new ores/bars/crystals, as well as their corresponding pickaxes

  • Added character customization

  • Added a credits menu (credit to Hunter LePage for adding this)

  • Added an "Enemies Killed" leaderboard

  • Added a cheats menu

  • Added more settings to the world generation menu

  • Added a console (default keybinding is \)

  • Added a dev testing map (console command is devmap)

  • Added a command to list all of the currently available recipes in the game (console command is recipes)

  • Added more variations of hills and trees

  • Added music to the game

  • Added Steam Cloud functionality (currently for saving your keybindings)

  • Added Discord Rich Presence

  • Added Steam Rich Presence functionality

  • Added more achievements

  • Added animations

  • Added a background

  • Added a timer to be able to pick up dropped items, for normally dropped items it's instant but for manually dropped items its 1 second

Bugfixes & Reworks

  • Fixed SteamOS / Linux paths & Made the game files smaller

  • Fixed bug where seeds could be placed anywhere to spawn grass, instead of just on dirt/soil

  • updated grass & dirt textures, more texture updates soon

  • Fixed a bug where enemies could spawn in the ground

  • Fixed a bug where enemies would disappear too fast when leaving the player's view

  • Fixed a bug where you could click to the left or right of Professor Jitters to open the shop

  • Fixed a bug where you could not break waypoint blocks / crates

  • Fixed a bug where grass could spawn under dirt

  • Fixed a bug where seeds could be placed infinitely far away

  • Made Professor Jitters look away from player at all times

  • Made clicking on a stack of items while holding a stack of items merge the items in your cursor instead of in the slot

  • Made log blocks solid

  • Made tooltips show up faster

  • Made a very streamlined system for adding blocks/items (modded item support with the workshop is planned to come very soon)

  • Made hit speed vary depending on the tool you're using

Nerfs

  • Nerfed the jump height of jack lumber

  • Nerfed the hit speed of jack lumber (1 sec --> 1.5 sec)

Miscellaneous Changes

  • Repriced most items in the shop

  • Changed trees to have background logs that are thinner

  • Changed the door to not break instantly to be more consistent with other blocks

  • Improved world generation

  • Inverted the hotbar scrolling direction

  • Overhauled the main menu

Check out the official gameplay trailer!

Source

Steam News / 12 June 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.