Full notes
Full PSolTrix update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
This update contains a few small things I wanted to get out of the way.
There are three more game over animations. In total there are now four game over animations, which are chosen randomly.
Additional parameters in the menu for adjusting the distance between camera and field, changing the total visual height of the field and switching between different stretchings of the row heights.
The text "Mirror" is now in front of the mirror-view (may sound trivial, but actually required an ugly work-around).
Added sections in the documentation (yes, there actually is an excruciatingly detailed documentation) explaining how the drop-points are calculated and how the lock-delay works.
Source
Changelog.gg summarizes and formats this update. How we read updates.
