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- PsiloSybil
Patch notes Beta 0.7.5-d
Generic - Fixed graphical glitches with the average blending shader Overworld - Added a tiny island for Platformer Level Boarsailles - Minor visual change P.E.A.R.L. - Bugfix: it was possible to jump out of bounds Hell'…
Announcement1 changeFixPerformance - PsiloSybil
Patch notes Beta 0.7.5-c
Mystic Castle - bugfix: z-fighting texture in last section. Truffle Traffic - bugfix: boar propellers were not properly affected by fog Citrus Falls - fixed several texturing errors Stone Cold, Hell's Bells - retractibl…
Announcement1 changeFixUI/audio - PsiloSybil
Patch notes Beta 0.7.5-b
Secrets - New secrets including a super hidden super difficult boss! - New "InviSybil" skin - New achievement "Crab Rave"
Store1 change - PsiloSybil
Patch notes Beta 0.7.5
Veeeeeery close to 1.0. Rendering - Streamlined rendering pipeline by ripping out bloat. - Added PSX-style tessellation of large triangles. This automatically fixes excessive texture swims in certain areas, and the pop…
Announcement3 changesFixPerformance - PsiloSybil
Patch notes Beta 0.7.4-d
Lord Nutmeg - hotfix: serious bug prevented progression in third phase.
Announcement1 changeFixGameplay - PsiloSybil
Patch notes Beta 0.7.4-c
0.7.4-c HD Mode - Refactoring of HD video mode. All known bugs related to HD mode (transparency and ordering issues, incorrect letterboxing with windowed or atypical ratios, etc...) seem to be solved. - The colour crunc…
Announcement - PsiloSybil
Beta 0.7.4 - Last Stretch
Hello people, I apologize yet again for a prolonged period with no updates. Sadly I have had some health issues to take care of. Now I'm back to Psilosybil development and I'd like to finish cleaning up the very last th…
Patch notes5 changesFixBalance - PsiloSybil
Patch notes Beta 0.7.3
0.7.3 Bonus level Platformer Level released (in a beta state) - The only requirement to access it and complete it is beating Lord Nutmeg. - It is possible to free the mushroom and complete the (joke) time trial - Arcade…
Announcement1 changeCompatibility

