Full notes
Full Prowl update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
Prowl v0.13.0 Game Modes update
New
Game modes: random, tiny and horde - Endless option at the end of a run - Baby Dragon Boss - 2 items - 4 item upgrades - 4 perks - 1 curse - 2 Flying themed achievements - Show board border setting - Skip button on trade or upgrade
Change
Enemy AI now moves half (rounded up) of the currently alive mobs, rather than basing that count on all mobs (including dead ones) - Fire now has the wobble effect - Flying description changed to be more accurate - End screen background is now a bit desaturated - Tiny visual tweaks
Fix
Portal now works properly, teleporting to another random portal instead of the first one it finds
Balance
Phoenix base DEF decreased by 1
Source
Changelog.gg summarizes and formats this update. How we read updates.
