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Steam News15 June 202618d ago

v0.13.0 Game Modes - patch notes

Prowl v0.13.0 Game Modes update New Game modes: random, tiny and horde - Endless option at the end of a run - Baby Dragon Boss - 2 items - 4 item upgrades - 4 perks - 1 curse - 2 Flying themed achievements - Show board

Full notes

Full Prowl update

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What changed

0 fixes2 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
addedNew
changedGame modes: random, tiny and horde - Endless option at the end of a run - Baby Dragon Boss - 2 items - 4 item upgrades - 4 perks - 1 curse - 2 Flying themed achievements - Show board border setting - Skip button on trade or upgrade
addedEnemy AI now moves half (rounded up) of the currently alive mobs, rather than basing that count on all mobs (including dead ones) - Fire now has the wobble effect - Flying description changed to be more accurate - End screen background is now a bit desaturated - Tiny visual tweaks
changedBalance
changedPhoenix base DEF decreased by 1

Prowl v0.13.0 Game Modes update

New

  • Game modes: random, tiny and horde - Endless option at the end of a run - Baby Dragon Boss - 2 items - 4 item upgrades - 4 perks - 1 curse - 2 Flying themed achievements - Show board border setting - Skip button on trade or upgrade

Change

  • Enemy AI now moves half (rounded up) of the currently alive mobs, rather than basing that count on all mobs (including dead ones) - Fire now has the wobble effect - Flying description changed to be more accurate - End screen background is now a bit desaturated - Tiny visual tweaks

Fix

  • Portal now works properly, teleporting to another random portal instead of the first one it finds

Balance

  • Phoenix base DEF decreased by 1

Source

Steam News / 15 June 2026

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