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Steam News11 June 202624d ago

v0.12.0 Skies Above patch notes

# Prowl v0.12.0 - Skies Above Update New 2 places (Mountain and Sky Islands) - 2 status effects (Flying, Winged) - Eagle - naturally spawns in the Mountain - Gravel and moss added to the Mountains - New type of flowers

Full notes

Full Prowl update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
addedNew
added2 places (Mountain and Sky Islands) - 2 status effects (Flying, Winged) - Eagle - naturally spawns in the Mountain - Gravel and moss added to the Mountains - New type of flowers naturally found in the Sky Islands - 2 items - 5 perks (3 are Flying related) - 1 curse - Phoenix place now has ash falling from the sky - Experimental feature: show status effect icons above entities, no stack numbers yet (available in the settings menu)
addedCrow, Seagull, Magpie, Owl and Bat now spawn with Winged status effect - Entity tooltip creation delay increased from 0.5 to 0.75 - Stages can now feature almost any boss - Healing numbers now have a green color - Some effect descriptions are changed to be more accurate - Run end screen stats now show the number of kills of the most killed enemy - Some place descriptions changed - Place tooltips now show curse icons - Stat names are now displayed in all capital letters, the same way everywhere to make it more consistent - Create a dump file main shortcut moved from F12 to F10
fixedPoison, bleed and other item effects now properly give kill credit and therefore experience - End screen stats are now properly tracked - Sort (neutral) no longer pushes entities outside of the board - Some animation fixes - Patterns now properly show up in the fog of war - Fixed a bug where Seal would slide more than 1 tile - More bug fixes
changedBalance
changedEnemy levels and item spawns adjusted slightly - XP gains from kills increased by 50%

Prowl changes

addedNew
added2 places (Mountain and Sky Islands) - 2 status effects (Flying, Winged) - Eagle - naturally spawns in the Mountain - Gravel and moss added to the Mountains - New type of flowers naturally found in the Sky Islands - 2 items - 5 perks (3 are Flying related) - 1 curse - Phoenix place now has ash falling from the sky - Experimental feature: show status effect icons above entities, no stack numbers yet (available in the settings menu)
addedCrow, Seagull, Magpie, Owl and Bat now spawn with Winged status effect - Entity tooltip creation delay increased from 0.5 to 0.75 - Stages can now feature almost any boss - Healing numbers now have a green color - Some effect descriptions are changed to be more accurate - Run end screen stats now show the number of kills of the most killed enemy - Some place descriptions changed - Place tooltips now show curse icons - Stat names are now displayed in all capital letters, the same way everywhere to make it more consistent - Create a dump file main shortcut moved from F12 to F10
fixedPoison, bleed and other item effects now properly give kill credit and therefore experience - End screen stats are now properly tracked - Sort (neutral) no longer pushes entities outside of the board - Some animation fixes - Patterns now properly show up in the fog of war - Fixed a bug where Seal would slide more than 1 tile - More bug fixes
changedBalance

# Prowl v0.12.0 - Skies Above Update

New

  • 2 places (Mountain and Sky Islands) - 2 status effects (Flying, Winged) - Eagle - naturally spawns in the Mountain - Gravel and moss added to the Mountains - New type of flowers naturally found in the Sky Islands - 2 items - 5 perks (3 are Flying related) - 1 curse - Phoenix place now has ash falling from the sky - Experimental feature: show status effect icons above entities, no stack numbers yet (available in the settings menu)

Change

  • Crow, Seagull, Magpie, Owl and Bat now spawn with Winged status effect - Entity tooltip creation delay increased from 0.5 to 0.75 - Stages can now feature almost any boss - Healing numbers now have a green color - Some effect descriptions are changed to be more accurate - Run end screen stats now show the number of kills of the most killed enemy - Some place descriptions changed - Place tooltips now show curse icons - Stat names are now displayed in all capital letters, the same way everywhere to make it more consistent - Create a dump file main shortcut moved from F12 to F10

Fix

  • Poison, bleed and other item effects now properly give kill credit and therefore experience - End screen stats are now properly tracked - Sort (neutral) no longer pushes entities outside of the board - Some animation fixes - Patterns now properly show up in the fog of war - Fixed a bug where Seal would slide more than 1 tile - More bug fixes

Balance

  • Enemy levels and item spawns adjusted slightly - XP gains from kills increased by 50%

Source

Steam News / 11 June 2026

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