PROVINCES 0.3 Province 0.3 is the largest update so far, adding new character parts for adult male characters, New Personal Ambitions in play mode, and more quality of life changes and two brand new achievements.
In this update5
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addedPROVINCES 0.3Province 0.3 is the largest update so far, adding new character parts for adult male characters, New Personal Ambitions in play mode, and more quality of life changes and two brand new achievements.
addedCHARACTER PARTSThe brand new character part library has been built primarily around the adult figures, making each character more and more physically distinct alongside a brand new system that allows characters to change hairstyle or facial hair upon ageing up, so the transition between teenager and adult is more physically distinct and adds to visual world-building.
addedPERSONAL AMBITIONSTwo brand new ambitions have been added to the play mode, focused on adding character and another layer of world growth.
addedVisual AgingThere was always ageing up to 18, but my game has no stage for the elderly, and ageing tiers stop at adult, so I've added a visual shader that makes characters' hair gradually go more and more grey the older they get (This is currently only visual but when traits are added in the future both positive and negative traits will come with old age)
addedNew AchievementsI have added two brand new Achievements to the game linked to the new ambition mechanics.
addedWhat Comes NextNext, development is likely to focus on expanding the political side of the game, including new political ambitions, improvements to regime logic, and the foundations for more dynamic political events, making characters more influential on the provincial map.
Provinces changes
addedProvince 0.3 is the largest update so far, adding new character parts for adult male characters, New Personal Ambitions in play mode, and more quality of life changes and two brand new achievements.
addedThe brand new character part library has been built primarily around the adult figures, making each character more and more physically distinct alongside a brand new system that allows characters to change hairstyle or facial hair upon ageing up, so the transition between teenager and adult is more physically distinct and adds to visual world-building.
addedTwo brand new ambitions have been added to the play mode, focused on adding character and another layer of world growth.
addedThere was always ageing up to 18, but my game has no stage for the elderly, and ageing tiers stop at adult, so I've added a visual shader that makes characters' hair gradually go more and more grey the older they get (This is currently only visual but when traits are added in the future both positive and negative traits will come with old age)
addedI have added two brand new Achievements to the game linked to the new ambition mechanics.
PROVINCES 0.3
Province 0.3 is the largest update so far, adding new character parts for adult male characters, New Personal Ambitions in play mode, and more quality of life changes and two brand new achievements.
CHARACTER PARTS
The brand new character part library has been built primarily around the adult figures, making each character more and more physically distinct alongside a brand new system that allows characters to change hairstyle or facial hair upon ageing up, so the transition between teenager and adult is more physically distinct and adds to visual world-building.
PERSONAL AMBITIONS
Two brand new ambitions have been added to the play mode, focused on adding character and another layer of world growth.
Marriage Ambition
This can be triggered by any character that does not have a spouse and has a close relationship with someone outside of their family, making them their spouse. This is crucial for connecting households and expanding dynasties over time.
Try For Baby
This is the direct way to expand dynasties in longer games, potentially crafting huge family dynasties that span generations.
Visual Aging
There was always ageing up to 18, but my game has no stage for the elderly, and ageing tiers stop at adult, so I've added a visual shader that makes characters' hair gradually go more and more grey the older they get (This is currently only visual but when traits are added in the future both positive and negative traits will come with old age)
New Achievements
I have added two brand new Achievements to the game linked to the new ambition mechanics.
What Comes Next
Next, development is likely to focus on expanding the political side of the game, including new political ambitions, improvements to regime logic, and the foundations for more dynamic political events, making characters more influential on the provincial map.
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