Full notes
Full Protos Magos update
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What changed
- Performance
- Gameplay
Protos Magos changes
Replaced all Sci-fi elements with Medieval Fantasy.
All enemies now yield medieval weapons or cast magic. I tried initially to weave a setting where sci-fi and medieval worlds collide, but I failed. So I am leaning hard all in a medieval setting, replacing all futuristic elements with medieval or fantasy.
Major Performance update
I have further optimised the current two levels to a satisfactory level. I can now focus on creating more levels.
Source
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