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Steam News17 June 20188y ago

Protolife 1.0.3 patch released

This version addresses several crashes happening at the start of the level and during the play.

Full notes

Full Protolife update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions3 changes0 removals
  • Performance
  • Gameplay
changedThis version addresses several crashes happening at the start of the level and during the play.
fixedBug fixesFixed crash related to the game start right after the main menu (Cannot set property 'visible' of undefined at Object._adjustHints)
fixedBug fixesFixed crash related to the level start and shaders configuration (Cannot initialize shader: program not linked)
fixedBug fixesFixed crash observed on some levels after builder unit was damaged and healed
changedOtherLevel loading optimized a bit (infection seeding caused some lags at the start of the level)
changedOtherThank you everyone for you patience and crash reports. Next update is planned to deliver Steam achievements and control optimization. We are also looking at the ways to provide mouse control for the users who cannot play with the keyboard, as well as some difficulty tweaks for certain levels.

This version addresses several crashes happening at the start of the level and during the play.

Bug fixes

  • Fixed crash related to the game start right after the main menu (Cannot set property 'visible' of undefined at Object._adjustHints)

  • Fixed crash related to the level start and shaders configuration (Cannot initialize shader: program not linked)

  • Fixed crash observed on some levels after builder unit was damaged and healed

Other

  • Level loading optimized a bit (infection seeding caused some lags at the start of the level)

Thank you everyone for you patience and crash reports. Next update is planned to deliver Steam achievements and control optimization. We are also looking at the ways to provide mouse control for the users who cannot play with the keyboard, as well as some difficulty tweaks for certain levels.

Source

Steam News / 17 June 2018

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