In this update7
Full notes
Full Prosperous Universe update
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What changed
- Server
- Gameplay
- Balance
- Fixes
Prosperous Universe changes
Gateways are the first type of massive infrastructure that can be built by planetary governments. Gateways allow the establishment of a network of faster-than-light links between systems that haven’t previously been connected. It’s time to create new, efficient trade routes or shorten the distances to those far-out systems.
To celebrate the release, PRO licenses are 15% off until the end of the month!
Design
The new GTWI command enables planetary governments to design and plan gateways with precision. It provides all key statistics at a glance, ranging from possible jumps per day and linking radius to construction and upkeep costs. Whether establishing new connections or upgrading existing ones, GTWI offers the insight needed to make informed decisions.
Construct & Operate
Several new motion types allow you to put your plans into action. Commission trusted companies to construct the gateway, handle its weekly upkeep, and supply Vortex Fuel for its operation. Then, lean back and watch as the statistics on successful gateway jumps begin to grow and with it your revenue.
Transit
With gateways, you can profit from faster connections between trading hubs and outer regions. They simplify logistics and trade operations, but time is money, as they say, and operators will charge a transit fee for each jump.
Changes
New commands:
Command GTW: List of gateways. Allows filtering when used with a system or planet identifier
- Command GTWIGateway simulation tool for existing and new gateways
Command ASTS: Lists all your infrastructure assets (in construction, owned, constructed). Works in company and government contexts.
New motions:
Construct infrastructure
Appoint contractor for infrastructure upkeep
Name infrastructure
Upgrade infrastructure
Link / unlink gateway
Appoint contractor for gateway fuel
Set gateway transit fees
Misc:
Ships can now be repaired at CX stations
During mission planning, flights that take longer than 24 hours are highlighted red
Fixed a bug where the address selector is not reachable when creating contracts with many individual commodities.
The active CoGC program is shown in the system information command SYSI.
PLI and SYSI show the expected yield of a resource per day, per resource building
Added a notification about the creation of a pickup contract when CX orders match but there is insufficient storage space
Find out more about infrastructure in general and gateways in the handbook.
See you in APEX!
Source
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