We have prepared a small update to fix some issues in the game. The list of changes is small, so we decided not to post an update under a new number. In this update, the changes affected the "City" map.
Full notes
Full PropHunter update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions3 changes0 removals
Gameplay
Maps
UI and audio
Balance
addedWe have prepared a small update to fix some issues in the game. The list of changes is small, so we decided not to post an update under a new number.
changedIn this update, the changes affected the "City" map. A little more objects appeared on the map with which you can interact, and the map itself was slightly detailed.
changedWe continue to work on improving the user interface. We are trying to make it more convenient and intuitive.
addedAt the request of the players, a skill cooldown timer has been added.
changedIn addition, we have corrected the location of gunshot sounds. Previously, if the player actively rotated the camera while shooting, the sound would shift.
addedIn the next update, we will please the players with new changes! Stay tuned!
PropHunter changes
addedWe have prepared a small update to fix some issues in the game. The list of changes is small, so we decided not to post an update under a new number.
changedIn this update, the changes affected the "City" map. A little more objects appeared on the map with which you can interact, and the map itself was slightly detailed.
changedWe continue to work on improving the user interface. We are trying to make it more convenient and intuitive.
addedAt the request of the players, a skill cooldown timer has been added.
changedIn addition, we have corrected the location of gunshot sounds. Previously, if the player actively rotated the camera while shooting, the sound would shift.
We have prepared a small update to fix some issues in the game. The list of changes is small, so we decided not to post an update under a new number.
In this update, the changes affected the "City" map. A little more objects appeared on the map with which you can interact, and the map itself was slightly detailed.
We continue to work on improving the user interface. We are trying to make it more convenient and intuitive.
At the request of the players, a skill cooldown timer has been added.
In addition, we have corrected the location of gunshot sounds. Previously, if the player actively rotated the camera while shooting, the sound would shift.
In the next update, we will please the players with new changes! Stay tuned!