We haven't been in touch for a long time, but it's time to fix it! Today we have prepared a fresh update and want to tell you a little about it. New game map - Egypt. The map is conditionally divided into 3 game zones.
In this update4
Full notes
Full PropHunter update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix2 additions2 changes0 removals
Maps
UI and audio
Gameplay
Performance
changedNew game map - Egypt.The map is conditionally divided into 3 game zones. And be careful when you want to sneak into the pyramid! 😉
addedHigh quality shadowsWe continue to work on the visual component of the game and have added a new item to the settings menu - "High quality Shadows". This item can be found under the shadow quality setting.
addedHigh quality shadowsBy activating this setting, all the shadows in the game will look as high quality as possible, including the smallest details. Also, shadows will no longer disappear at a great distance. Below are some screenshots for comparison, with the technology enabled and disabled.
changedHigh quality shadowsAttention! Activating this item may slightly affect the performance in the game. But when used together with TAAU technology set to "quality", or when used with the TSR anti-aliasing method and reduced image scaling, the performance drop will be minimal.
fixedOther changes in this update:Prop movement speed reduced by 25%. Due to the high speed, it was difficult to hit small and fast moving players; - Sprint only works when moving forward. No more moonwalks; - Changed the settings menu, soon we will change and adapt the remaining interface (including for controlling with a gamepad and keyboard); - The minimum mouse sensitivity setting limit has been reduced from 0.5 to 0.2; - Fixed a bug with stairs on the Japan map; - Slightly optimized the code;
- The minimum mouse sensitivity setting limit0.5→0.2↓- The minimum mouse sensitivity setting limit decreased, nerf
PropHunter changes
changedThe map is conditionally divided into 3 game zones. And be careful when you want to sneak into the pyramid! 😉
addedWe continue to work on the visual component of the game and have added a new item to the settings menu - "High quality Shadows". This item can be found under the shadow quality setting.
addedBy activating this setting, all the shadows in the game will look as high quality as possible, including the smallest details. Also, shadows will no longer disappear at a great distance. Below are some screenshots for comparison, with the technology enabled and disabled.
changedAttention! Activating this item may slightly affect the performance in the game. But when used together with TAAU technology set to "quality", or when used with the TSR anti-aliasing method and reduced image scaling, the performance drop will be minimal.
fixedProp movement speed reduced by 25%. Due to the high speed, it was difficult to hit small and fast moving players; - Sprint only works when moving forward. No more moonwalks; - Changed the settings menu, soon we will change and adapt the remaining interface (including for controlling with a gamepad and keyboard); - The minimum mouse sensitivity setting limit has been reduced from 0.5 to 0.2; - Fixed a bug with stairs on the Japan map; - Slightly optimized the code;
We haven't been in touch for a long time, but it's time to fix it! Today we have prepared a fresh update and want to tell you a little about it.
New game map - Egypt.
The map is conditionally divided into 3 game zones. And be careful when you want to sneak into the pyramid! 😉
High quality shadows
We continue to work on the visual component of the game and have added a new item to the settings menu - "High quality Shadows". This item can be found under the shadow quality setting.
By activating this setting, all the shadows in the game will look as high quality as possible, including the smallest details. Also, shadows will no longer disappear at a great distance. Below are some screenshots for comparison, with the technology enabled and disabled.
Attention! Activating this item may slightly affect the performance in the game. But when used together with TAAU technology set to "quality", or when used with the TSR anti-aliasing method and reduced image scaling, the performance drop will be minimal.
Other changes in this update:
Prop movement speed reduced by 25%. Due to the high speed, it was difficult to hit small and fast moving players; - Sprint only works when moving forward. No more moonwalks; - Changed the settings menu, soon we will change and adapt the remaining interface (including for controlling with a gamepad and keyboard); - The minimum mouse sensitivity setting limit has been reduced from 0.5 to 0.2; - Fixed a bug with stairs on the Japan map; - Slightly optimized the code;