Full notes
Full Prophecy Island update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
Introduction
Hi there,
My name is Timo Boom, and I've been working on Prophecy Island in my spare time for the last few years. The project has reached a stage in which I want to share info and idea's with you, hence the steam page and devlogs.
Project intro
To get a better idea of what inspired me to make this game, and to just get a more overall introduction to the project I advise you to watch my first devlog episode over on youtube.
Keep up to date
In order to keep up to date with the project you don't have to move anywhere. I'm intending to post a devlog here in sync with future devlogs on youtube from now on. If however you want to have more frequent updates then I advise you to follow my personal account over on X/Twitter: https://twitter.com/TheDutchTree
Latest news
Devlog 6 - Combat upgrades, Character creation, and much more
The last few months have been spend on expanding the combat system primarily. The game now supports melee, ranged and magic combat. In the newest devlog video I go into more detail on how I want to make sure that important loot is useable by all classes, and how I found a solution in combat effects that work on all weapon types.
Character Creation
Another new feature is character creation. The player is now able to select a starting class/area during the world generation. Depending on their choice they start in different locations, with different loot, and a unique variation on the main quest.
More Improvements
But that's not all, there are also upgrades for dungeons, the UX, terrain generation, etc.
Last words
The next few months will be focussed on getting that internal demo ready. Expect a next devlog somewhere in 2 months from now, probably focussed on implementing more main quest line related content, but also POI-variations (different versions of POI's depending on your world-state). See you then!
Source
Changelog.gg summarizes and formats this update. How we read updates.
