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- Pronoun Palace
Enemies & Shadows
Hi, Cadence here. Now that we’ve finished all of the enemies for Pronoun Palace, I wanted to talk a little more at length about the iterative design process behind them. But first, some overdue credit: a number of this…
Store8 changesBalanceGameplay - Pronoun Palace
“Discotheque”
Oh boy. RENREN here. Most of you know me from here and there, and what have you. I've been much more quiet recently on the social front, but I can assure you that I've been experimenting. Enough chat, listen to this whi…
Store3 changesGameplayUI/audio - Pronoun Palace
“Arte”
Hi, Cadence here again. Making games is the easiest thing in the world when you don’t care about art, and unfortunately, art matters a lot. Pronoun Palace was developed on the heels of a previous failed game that attemp…
Announcement2 changesGameplayBalance - Pronoun Palace
Wildcards, Numbers, & More!
Hi! Hazel here. I'm the second half of the team working on Pronoun Palace. While Cadence plugs away at the art and design, I work on the tricky technical stuff behind the scenes that brings everything together. Last new…
Announcement5 changesBalanceGameplay - Pronoun Palace
Spells & Spelling!
Hi, Cadence here. I'm here to kick off an exciting newsletter for our upcoming game, Pronoun Palace! We're hoping to share some interesting insight about our game every couple weeks up until the game's release. Let's st…
Announcement1 changeWorkshop





