Update history
Latest Project Zomboid updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Project Zomboid
Keep Moving
Short, sweet Mondoid this week as the constituent parts of Build 33 are still being industriously bashed with code hammers. It is an exciting time for us too though, as at the end of the week we’ll be getting a +2 perso…
- Project Zomboid
Testing. Testing.
Hello all! Well the latest is that RJ has dropped his segment of Build 33 into internal testing, meaning that we’re now getting bug reports and relevant fixes coming in on the new FMOD sound system and ambient music, as…
- Project Zomboid
Testing. Testing.
Hello all! Well the latest is that RJ has dropped his segment of Build 33 into internal testing, meaning that we’re now getting bug reports and relevant fixes coming in on the new FMOD sound system and ambient music, as…
- Project Zomboid
My Generation
Welcome to Mondoid everyone. Let’s jump on in… TALKIN’ BOUT OUR (CREATIVE) GENERATION First off, a recap for those just tuning in. Creative Mode is an in-game building mode that will allow PZ players to collaboratively…
- Project Zomboid
My Generation
Welcome to Mondoid everyone. Let’s jump on in… TALKIN’ BOUT OUR (CREATIVE) GENERATION First off, a recap for those just tuning in. Creative Mode is an in-game building mode that will allow PZ players to collaboratively…
- Project Zomboid
Survival Instincts
Greetings survivor! Let’s get ready to Mondoiiiid! BUILD 33 So where are we with 33? We’re basically at the point where all the systems are in and operational (and fun!) within our separate development branches – and ar…
- Project Zomboid
Survival Instincts
Greetings survivor! Let’s get ready to Mondoiiiid! BUILD 33 So where are we with 33? We’re basically at the point where all the systems are in and operational (and fun!) within our separate development branches – and ar…
- Project Zomboid
Everyone's Infected
For 80% of Project Zomboid’s development and moderation team this week has been about sniffling, sneezing and waking up three times a night on a damp pillow. Seemingly, an unknown patient zero wandered the halls of EGX…
- Project Zomboid
Everyone’s Infected
For 80% of Project Zomboid’s development and moderation team this week has been about sniffling, sneezing and waking up three times a night on a damp pillow. Seemingly, an unknown patient zero wandered the halls of EGX…
- Project Zomboid
Everyone’s Infected
For 80% of Project Zomboid’s development and moderation team this week has been about sniffling, sneezing and waking up three times a night on a damp pillow. Seemingly, an unknown patient zero wandered the halls of EGX…
- Project Zomboid
Post-EGX
For the past four days the Project Zomboid team have been spreading our infection at the EGX games show in Birmingham. It was pretty staggering, really. Talking to so many passionate PZ players and (hopefully) introduci…
- Project Zomboid
Post-EGX
For the past four days the Project Zomboid team have been spreading our infection at the EGX games show in Birmingham. It was pretty staggering, really. Talking to so many passionate PZ players and (hopefully) introduci…
- Project Zomboid
Pre-EGX
It’s a busy, busy week at TIS Towers this week as the vast majority of the dev workforce and a considerable chunk of community will be heading to Birmingham (UK version) later this week (APART FROM NASKO WHO MUST HAVE G…
- Project Zomboid
Pre-EGX
It’s a busy, busy week at TIS Towers this week as the vast majority of the dev workforce and a considerable chunk of community will be heading to Birmingham (UK version) later this week (APART FROM NASKO WHO MUST HAVE G…
- Project Zomboid
Re-Re-Animated
Hello everyone and welcome to another fine (or dreary) Monday (delete as appropriate)! Today we’ll have a chat with the awesome Martin, who has been plugging away doing a whole wealth of animations and models to add to…
- Project Zomboid
Re-Re-Animated
Hello everyone and welcome to another fine (or dreary) Monday (delete as appropriate)! Today we’ll have a chat with the awesome Martin, who has been plugging away doing a whole wealth of animations and models to add to…

