Full notes
Full Project Zero update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
- Security
- Server
ADDED
Added "Trade Up" to Inventory which allows you to trade 5 rare items for one random mythic item and 5 mythic items for one legendary item.
Added an UI which shows all the items you got from Lootbox, or when you bought something from the Shop.
Added rarity to roll items when opening Lootbox.
CHANGES
Market is fully re-worked!
Damage changes to following weapons:
WEAPON NAME PREVIOUS DAMAGE -> NEW DAMAGE MP5Glock-18Barrett REC-7Remmington 870RevolverM31M4A1-STEC-9AUG 20 -> 1825 -> 1927 -> 2440 -> 3048 -> 2824 -> 1923 -> 2120 -> 1816 -> 19
IMPROVEMENTS
Improved third-person locomotion feel.
Improved crouching and crouch spamming.
Added connection error screen when failing to obtain ticket for Epic Online Services.
Improved movement feel slightly.
Improved "Regions" UI/UX.
FIXES
Fixed Lootbox Bravo items not having sell button in Inventory.
Fixed an issue when migrating DateTime to Steam User Stats.
Fixed an issue where default items were being added more than once.
Fixed third-person Idle animation flickering.
Fixed couple bugs in Inventory relating items.
Fixed transaction successful pop-up having incorrect translation.
Fixed Inventory Item Options going off-screen.
Fixed not being to interact with doors or dropped weapons after dying for the first time.
Fixed missing translations on Player Scoreboard Information buttons.
Fixed a small issue with Easy Anti-Cheat when getting disconnected from Photon Cloud.
Fixed an issue where stats were not being set to Steam when match finished.
Fixed an issue with weapon drops when leaving a session.
Fixed an issue with Network Weapon firing.
Fixed an issue with Steam Group Tags not properly being set.
Source
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