Full notes
Full Project Zero update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
- Store
- Server
- Performance
ADDED
Added player statistics to Leaderboard. You can access every single players statistics by clicking their avatar.
Added back Kill Assists.
Added ability for bots to drop weapons on death, and for them to reload their weapons which affects their decision making during Combat.
Added localization for Practice Range confirmation.
Added HS% to Scoreboard.
IMPROVEMENTS
Player Information UX when clicking a player on Scoreboard is now slightly improved.
Improved Session List UX.
Improved how items that are selected for Trade Up are being shown.
Notification System is now fully refactored. This helps on some small issues, and overall reliability.
Improved how Kill Feed, Scoreboard and Pre-Game stage works under the hood.
Big refactoring for Bot State handling under the hood, this might improve some edge cases.
Improved player death handling.
Big refactoring how player runtime statistics and many other things are handled under the hood. There can be cases where things are not functioning so please make sure to report these.
Improved reverting back to base skin logic when equipped skin got removed from Inventory.
Improved dropped weapons network usage.
Improved Inventory performance on start up.
Improved Remmington 870, REC-7, MP5, and Pistols Third-Person fire and reload animations, and overall Melee animations.
Improved Pre-Game UX.
BEFORE AFTER Steam post image Steam post image
Gun Game and Elimination has been significantly improved which should result in fewer issues.
CHANGES
Reduced Kill Feed item show time from 10 -> 3.
Now when you die, one utility from you will be dropped if any is available.
This also includes picking up utility by going over them instead of just having to interact.
Increased Remmington 870 bullet count from 5 -> 7.
Voice Chat is now enabled in TDM and CTF, but completely disabled in Offline Mode. Later on it will also be enabled in FFA and Gun Game.
FIXES
Fixed being able to press Leave and Start buttons at the same time in Pre-Game which caused issues.
Fixed being able to switch teams when dead.
Fixed bot names showing even after they have died.
Fixed IK causing issues on bots sometimes.
Fixed Melee UX being cut off in Inventory/Loadout.
Fixed many Rifles and SMGs not playing Third-Person Fire and Reload animations.
Fixed Third-Person Snipers Fire animation not playing if player was scoping.
Fixed some Third-Person weapons moving legs during reload animation.
Fixed Third-Person AK-47 animations not playing at all.
Fixed doors not working properly in Market.
Fixed a spawn point being inside a wall in Market.
Fixed Inventory not displaying Lootboxes if bought for example 3 at the same time.
Fixed various bugs with First-Person Spectating.
Make sure to follow Project Zero's Twitter for sneak peeks and other behind the scenes things, and to report any issues you may encounter here!
Source
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