Full notes
Full Project Zero update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- Performance
- UI and audio
- Fixes
ADDED
Capture The Flag and Practice Range (formerly called Training)are back!
Added some kind of Linux support through the Proton layer. Native Linux build is not currently possible due to me using Vivox which doesn't support Linux as far as I know.
Added door feature which is for now only implemented on Castle.
CHANGES
Changes to Castle layout.
Removed kill streaks completely.
Players now won't be kicked from a offline match (against bots) or from practice range.
Re-worked Lobby completely. Feedback is welcome to improve it even more
IMPROVED
Session names are now more random.
Performance improvements.
Improved notifications UI elements like weapon drop.
Improved body hits being more audible.
Improved icon button tooltip implementation.
FIXES
Fixed player joining "NONE" team channel when joining late to a session.
Fixed KeyNotFoundException error occur when leaving a session/chat channels.
Fixed an issue with saved weapons in Elimination when round ends.
Fixed team change in Pre-Game not updating the UI correctly.
Potential refresh rate fix.
Happy new year!
Source
Changelog.gg summarizes and formats this update. How we read updates.
