Full notes
Full Project Tape update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- UI and audio
- Performance
Project Tape changes
Patch Notes 0.95 – The Last Tape: Prologue Demo This patch prepares the demo for its final stage before the full release.
Changes and Improvements: Removed the initial menu, which is being redesigned for the final version. It will return with Patch 1.0.
Removed intrusive on-screen text during gameplay. This also fixes the issue where some texts would freeze on screen.
Fixed incorrect sound that played when interacting with certain objects.
Enabled static textures on the mountain area to prevent visual instability.
Reduced game size from 12.5 GB to 7 GB.
Optimized several objects and textures to improve performance and increase FPS (this will be more noticeable in version 1.0).
Removed all demo achievements, except for the one granted upon completion. This achievement will remain available until the final release day.
Added a visible character body (alpha phase, using Unreal Engine's basic character model).
Removed action and sound delays for a smoother experience.
This update ensures the demo remains playable during its final stage.
If you encounter any issues, feel free to report them.
Source
Changelog.gg summarizes and formats this update. How we read updates.
