HomeGamesUpdatesPricingMethodology
Steam News19 January 20251y ago

Project Soulflow HD update

after people playing it who said it was too confusing, I finally fixed the game up to make it easier for everyone, especially new players!

Full notes

Full Project Soulflow update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes5 additions1 change0 removals
  • Fixes
  • Gameplay
  • Maps
fixedafter people playing it who said it was too confusing, I finally fixed the game up to make it easier for everyone, especially new players!
addedadded bloody text on the walls that guides you through the start of the game
addedadded proper stealth, as well as fixing up the buggy raycasts (it's a wonder they used to work at all) so vision works flawlessly now
addedadded post processing to the menus
addedadded the ability to turn your torch on/off using "R", which makes you impossible to see by monsters (they can still hear you)
addedadded music to the end screen

after people playing it who said it was too confusing, I finally fixed the game up to make it easier for everyone, especially new players!

MAJOR CHANGES

  • added bloody text on the walls that guides you through the start of the game

  • added proper stealth, as well as fixing up the buggy raycasts (it's a wonder they used to work at all) so vision works flawlessly now

  • added post processing to the menus

  • added the ability to turn your torch on/off using "R", which makes you impossible to see by monsters (they can still hear you)

  • made crouching make enemy's hearing much lower, so you can sneak right past them

  • added music to the end screen

  • fixed the map and sensitivity issue in the second level

  • changed the large cog room's soul switch to make a bridge instead of floating platforms

the big one - next update will hopefully include a level editor!

Source

Steam News / 19 January 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.