Full notes
Full Project Silverfish update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Store
Project Silverfish changes
Alpha 0.14.7
-NPCs can now scavenge loot from the ground.
-Added binaural audio settings and occlusion to NPC sounds.
-Made change to death bag spawning system to hopefully make it less likely to fall through the floor.
-Tweaked spawn rates of common loot.
-Number of available contracts from each board will now slowly increase over in-game days.
-Made certain contracts exclusive to the job boards of the respective client.
-Fixed issue where some bushes could be invisible on lower foliage quality settings.
-Added images of Faction members to Faction Info panel in Journal.
-Fixed out-dated description of Freelancer faction outfits.
-Made Insurrection camo more brown so as to be less ambiguous.
-Sleeping will consume less food.
-Made TAA the default Anti-aliasing method.
-Made improvements to certain enemy models.
-Increased NPC step height so they get stuck less often.
-Fixed water physics volume on Metropol being too small.
-Fixed a few typos.
-Other various tweaks and changes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
