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Steam News20 October 20241y ago

Alpha Demo v 0.14.7 Update.

Alpha 0.14.7 -NPCs can now scavenge loot from the ground. -Added binaural audio settings and occlusion to NPC sounds. -Made change to death bag spawning system to hopefully make it less likely to fall through the floor.

Full notes

Full Project Silverfish update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes3 additions5 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Store
addedNPCs can now scavenge loot from the ground.
addedAdded binaural audio settings and occlusion to NPC sounds.
changedMade change to death bag spawning system to hopefully make it less likely to fall through the floor.
changedTweaked spawn rates of common loot.
changedNumber of available contracts from each board will now slowly increase over in-game days.
fixedFixed issue where some bushes could be invisible on lower foliage quality settings.

Project Silverfish changes

addedNPCs can now scavenge loot from the ground.
addedAdded binaural audio settings and occlusion to NPC sounds.
changedMade change to death bag spawning system to hopefully make it less likely to fall through the floor.
changedTweaked spawn rates of common loot.
changedNumber of available contracts from each board will now slowly increase over in-game days.

Alpha 0.14.7

-NPCs can now scavenge loot from the ground.

-Added binaural audio settings and occlusion to NPC sounds.

-Made change to death bag spawning system to hopefully make it less likely to fall through the floor.

-Tweaked spawn rates of common loot.

-Number of available contracts from each board will now slowly increase over in-game days.

-Made certain contracts exclusive to the job boards of the respective client.

-Fixed issue where some bushes could be invisible on lower foliage quality settings.

-Added images of Faction members to Faction Info panel in Journal.

-Fixed out-dated description of Freelancer faction outfits.

-Made Insurrection camo more brown so as to be less ambiguous.

-Sleeping will consume less food.

-Made TAA the default Anti-aliasing method.

-Made improvements to certain enemy models.

-Increased NPC step height so they get stuck less often.

-Fixed water physics volume on Metropol being too small.

-Fixed a few typos.

-Other various tweaks and changes.

Source

Steam News / 20 October 2024

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