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Steam News15 September 20232y ago

Patch 0.3 notes September 15th 2023

My schedule has been crazy so progress has been slow Fixed a bug where dungeon level was not being saved properly Fixed a bug where the stash was not being saved properly Increased the difficulty of monsters beyond dung

Full notes

Full Project Rogue update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions4 changes0 removals
  • Fixes
  • Gameplay
  • UI and audio
fixedFixed a bug where dungeon level was not being saved properly
fixedFixed a bug where the stash was not being saved properly
changedIncreased the difficulty of monsters beyond dungeon level 1 by 25%
changedIncreased the number of stats that can appear on all item types.
addedAdded item rarity: Rare. Rare items can roll up to 4 stats
addedAdded dungeon level selection menu, allowing you go up or down through the dungeon as you please, from 1 to the highest level dungeon you have reached

My schedule has been crazy so progress has been slow

  • Fixed a bug where dungeon level was not being saved properly

  • Fixed a bug where the stash was not being saved properly

  • Increased the difficulty of monsters beyond dungeon level 1 by 25%

  • Increased the number of stats that can appear on all item types.

  • Added item rarity: Rare. Rare items can roll up to 4 stats

  • Added dungeon level selection menu, allowing you go up or down through the dungeon as you please, from 1 to the highest level dungeon you have reached

  • The game will now also be saved when you learn a spell

  • Improved tooltips for character stats; Strength, Dexterity, Intelligence, Vitality, Luck

Source

Steam News / 15 September 2023

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