Full notes
Full Project Rogue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
My schedule has been crazy so progress has been slow
Fixed a bug where dungeon level was not being saved properly
Fixed a bug where the stash was not being saved properly
Increased the difficulty of monsters beyond dungeon level 1 by 25%
Increased the number of stats that can appear on all item types.
Added item rarity: Rare. Rare items can roll up to 4 stats
Added dungeon level selection menu, allowing you go up or down through the dungeon as you please, from 1 to the highest level dungeon you have reached
The game will now also be saved when you learn a spell
Improved tooltips for character stats; Strength, Dexterity, Intelligence, Vitality, Luck
Source
Changelog.gg summarizes and formats this update. How we read updates.
