Full notes
Full Project Rogue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
4 fixes0 additions2 changes0 removals
- Performance
- Gameplay
- Fixes
changedThank you for your interest in Project RogueI will be fixing any additional crashes or bugs as quickly as I am able to.
changedThank you for your interest in Project RogueImproved monsters dying
fixedThank you for your interest in Project RogueFixed spells not being saved
fixedThank you for your interest in Project RogueFixed chests persisting through dungeon levels
fixedThank you for your interest in Project RogueFixed gold showing as 0 when opening stash
fixedThank you for your interest in Project RogueFixed stash not saving/loading properly
Thank you for your interest in Project Rogue
I will be fixing any additional crashes or bugs as quickly as I am able to.
Improved monsters dying
Fixed spells not being saved
Fixed chests persisting through dungeon levels
Fixed gold showing as 0 when opening stash
Fixed stash not saving/loading properly
Source
Changelog.gg summarizes and formats this update. How we read updates.
