In this update5
Full notes
Full Project RAZE: Fall of Terra update
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Repeated intro
Hello everyone,
What changed
- Balance
- Performance
- Store
- Events
- Gameplay
Project RAZE: Fall of Terra changes
I’m excited to announce that Project RAZE will be entering Early Access on July 16th at 19:00 CET / 1 PM EST / 10 AM PST.
The game will launch at $9.99 USD, with a 25% launch discount, bringing the price down to $7.49 USD during the launch period.
Project RAZE is a fast-paced single-player FPS where you play as RZ-01, humanity’s ultimate weapon, and take on the Auralith Armada across a deep, story-driven campaign.
Watch the New Trailer
You can watch the new Early Access trailer here: View store page
If you enjoy the trailer, wishlisting the game, sharing it, or leaving a comment really helps with visibility. Project RAZE is being developed by a solo developer, so every bit of support makes a real difference.
What Will Be Included in Early Access?
The Early Access launch will include the full first chapter of Project RAZE, which features:
10 unique campaign missions
5 difficulty / Heat levels
4 boss fights
A large arsenal of weapons, abilities, upgrades, and playstyle options
Global leaderboards
Story-driven missions and worldbuilding
Replayable challenge-focused gameplay
And more
This first chapter is designed to introduce the world, the combat, and the foundation of the larger Project RAZE campaign.
The full game is currently planned as a four-chapter campaign, with Chapter One launching first in Early Access. Steam post image
Demo Update: Mission 3 Is Now Available
Alongside this announcement, the Project RAZE demo has also received a major update.
The demo now includes its third and final mission, giving players their first encounter with VORA — the Vortex Reasoning Array.
VORA is the main antagonist of the Project RAZE universe, and this new mission offers the first real glimpse at the scale of the threat RZ-01 will be facing.
The update also adds:
A brand-new boss fight
The new HellPiercer weapon
Higher weapon upgrade levels
More content to test before Early Access
If you played the previous version of the demo, this update adds a major new piece of content and is a good reason to jump back in.
Beat the Dev Challenge
To celebrate the final demo update, I’m also launching a new community challenge:
Beat the Dev.
With all demo content now available, anyone who manages to beat my score on the global leaderboards will receive a permanent reward: their name will be displayed on the leaderboards in a prominent golden color, setting them apart from everyone else.
This challenge starts right now and will remain active for three weeks, ending one week before Project RAZE enters Early Access.
The rules are simple:
Play the updated demo
Climb the global leaderboards
Beat my score
Earn a permanent golden leaderboard name
Thank You
Project RAZE has already come a long way, and I want to sincerely thank everyone who has played the demo, shared feedback, wishlisted the game, reported bugs, posted videos, or simply followed the project.
Early Access is a major step forward, and I’m looking forward to seeing what players think of Chapter One when it launches on July 16th.
The Auralith Armada is almost here. Are you ready?
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