Update log
Full Project Prison update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
- Gameplay
- Fixes
- UI and audio
Reduced maximum solitary confinement duration to 1 day
Tweak hunger, hygiene reduction rate
Added popup notification to guide players on where to go next while playing minigames
Bladder and shower stats now start at 100%
Reduced contraband loot from defeated enemies to prevent excessive stockpiling
Inmates no longer buy excessive amounts of items from player to balance economy and prevent exploitation
Adjusted exercise stamina experience gain rate (was increasing too quickly)
Adjusted exercise minigame speed
Fixed issue where player would automatically wear all clothes again after removing them and starting a fight
Fixed typo when player rejects cloth request from prisoner
Fixed issue with generic request in laundry job
Fixed issue where laundry job doesn't award correct money amount
Fixed audio glitch with stamina level up
Fixed saving/loading issue when character reaches the roof through physics glitch
Source
