Full notes
Full PROJECT: PLAYTIME update
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What changed
- Fixes
- UI and audio
- Security
PROJECT: PLAYTIME changes
Fixed Train call in factory not working
Fixed Shooting far off from a puzzle while a hand is attached, cancels the puzzle
Fixed Monster not seeing Player HUD
Fixed Collage puzzles in Lobby playing slow
Fixed Boxy Jump Charge being 1.5 seconds instead of 2.75 to cast
Fixed Visual Bug with perks showing wrong level
Fixed Popping textures on pallet and missing collisions in Destroy A Toy
Fixed Factory pipes having collision and allowing a player exploit
Fixed Pallets having physics in Destroy a Toy
Fixed Bunzo Decal in Lobby overlapping with player
Fixed Wall missing in Theater Left Hallway
Fixed Hand sticking sideways to floors and ceilings
Source
Changelog.gg summarizes and formats this update. How we read updates.
