Full notes
Full PROJECT: PLAYTIME update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Store
- UI and audio
- Balance
- Fixes
PROJECT: PLAYTIME changes
Hotfix 6/14/23
Fixed Crash door collision bug
Fixed Emote icons not present on emote wheel
Fixed Grabpack Audio directionality
Fixed Shutdown Sabotage cooldown doesn't start when puzzles are repaired
Fixed Pickup of toy parts feeling inconsistent
Fixed Survivors being able to cross tracks on Destroy-A-Toy
Fixed Boxy entering bugged state when landing with long jump button held
Fixed Pipe pulldown only pulls when two hand are on
Fixed Lobbies with more than 7 players
Fixed Scroll Wheel Jumping and Third Person unbound
Fixed Player not receiving more than 250exp
Fixed Error card making things unclickable
Fixed collage puzzle sometimes not completing
Fixed Pitch black objects and characters
Fixed Sparks going through lobby
Fixed Crouching and dropping survivor at same time softlocks survivor
Fixed Sabotages not saving
Fixed perk inconsistencies between scoreboard and player list
Optimization for Destroy A Toy, including effects and overall performance
Source
Changelog.gg summarizes and formats this update. How we read updates.
