Full notes
Full Project Myriad update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions1 change0 removals
- Gameplay
- Maps
fixedBug FixesEnemy pathing will be more predictable, efficient, and accurate.
changedBug FixesEnemies will now forge their own path if the primary path is changed/shortened instead of darting accross holes in the map to re-align themselves. However if you block an enemy in they will still do whatever it takes to get to main path.
Bug Fixes
Enemy pathing will be more predictable, efficient, and accurate.
Enemies will now forge their own path if the primary path is changed/shortened instead of darting accross holes in the map to re-align themselves. However if you block an enemy in they will still do whatever it takes to get to main path.
Source
Changelog.gg summarizes and formats this update. How we read updates.
