Update log
Full Project Motor Racing update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- UI and audio
- Gameplay
- Fixes
- Server
Project Motor Racing – Patch 1.5.0.2
This patch includes a tyre behaviour overhaul for GT3 and GT4 classes, along with further handling refinements for other classes, improved stability for online components, and much more.
Read the details below to find out more.
UI & Quality of Life
Cleaner, clearer steering and FFB calibration screens.
Smoother navigation in setups, Career settings, digidash, modhub, and menus.
Improved minimap performance and various HUD fixes.
Multiple localisation updates (Spanish, Czech, French, German).
Force Feedback & Controls
Better behaviour for Fanatec, Logitech and Thrustmaster wheels.
Improved rumble and overall FFB feel.
One FFB option renamed for clarity.
Vehicle Handling & Physics
Global improvements:
We’ve refined handling across many classes, including:
Full tyre overhaul on GT3 & GT4
GT4, GTE, Porsche Cup, GT/NGT.
Auto-shift downshifts are smoother and avoid unintentional gear-stall moments.
Steering angle limits adjusted to prevent tyres clipping bodywork.
Vehicle-specific updates include:
- Mazda MX-5 Cupfixed liveries, visuals, torque/inertia.
Porsche Carrera Cup: better wiper vibration.
- Audi R8 LMP900reduced cockpit shake.
Sauber C9: gauge & display fixes.
Acura ARX-06 / Alpine A424: camera and content cleanup.
Multiple GT3/GT4 cars: handling refinements.
- BMW M4 GT4fixed rear brake disc wobble.
- Valkyrieupdated engine sound mix.
Graphics & Visual Improvements
Brighter, clearer cockpit lighting and exposure.
Better colour grading and tone mapping.
Fixed over-bright car reflections in pre-race and replay cameras.
Independent windscreen cleaning (pit stops now clean both car and replay views).
Updated trackside trees with improved textures and colour variety.
Lots of fixes to floating objects, LODs, lighting, shading, and environment detail across many tracks.
Track Fixes & Enhancements
Track updates across Nürburgring, Spa, Zolder, Mosport, São Paulo, Brianza, Lime Rock, Derby National, Spielberg, and more:
Crowd placement & optimisation
Collision fixes
Lighting and shadows
Grass colour matching
Replay cameras
Cleaner geometry and better performance
Online & Systems
Faster leaderboard and stats loading.
Improved stability and reduced log spam on the master server.
Fixes for competitive lobby exit bugs.
Resolved an issue that could freeze the game at the end of a race.
Gameplay & AI
Default vehicle setups now autoload when present and appear in setup list.
Active setup auto-saves across sessions.
Debug keys added for moving between AI opponents for modding purposes.
Adjustments made to prevent shortcuts/advantages at Derby National.
Miscellaneous
Added safety measures to prevent certain rare crashes.
Source
