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Steam News1 April 20263mo ago

My very first (Pre-Demo) playtest! You're hired!

Hey everyone! So, I'm finally launching my first playtest ever. It's pretty nerve-wracking.

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Full Project manager SIM update

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Repeated intro

Hey everyone! So, I'm finally launching my first playtest ever. It's pretty nerve-wracking.

What changed

0 fixes1 addition2 changes0 removals
  • Gameplay
  • UI and audio
changedI've already conducted some closed local playtests and tweaked the game based on the results, but those testers might have had a personal motivation to smooth things over and avoid giving harsh negative feedback (and no, it wasn't just my mom testing it!).
changed2-3 hours of gameplay - check.
addedI've added a button linking to a Google Form right in the main menu. It has a few general questions that I'm most interested in right now. The form is available in two languages, since the build itself already includes English and Russian localization.

Project manager SIM changes

changedI've already conducted some closed local playtests and tweaked the game based on the results, but those testers might have had a personal motivation to smooth things over and avoid giving harsh negative feedback (and no, it wasn't just my mom testing it!).
changed2-3 hours of gameplay - check.
addedI've added a button linking to a Google Form right in the main menu. It has a few general questions that I'm most interested in right now. The form is available in two languages, since the build itself already includes English and Russian localization.

I've already conducted some closed local playtests and tweaked the game based on the results, but those testers might have had a personal motivation to smooth things over and avoid giving harsh negative feedback (and no, it wasn't just my mom testing it!).

That's why it's so important for me right now to see how the beginning of my game resonates with a real audience.

What's inside the current build? Content-wise, it's a version that I treat as my "demo".

  • Core mechanics - check.

  • Main type of projects - check.

  • 2-3 hours of gameplay - check.

  • Bugs - ...also check (most likely).

What do I expect from playtesters? The truth. How does it play, what do you like, and what annoys you?

I've added a button linking to a Google Form right in the main menu. It has a few general questions that I'm most interested in right now. The form is available in two languages, since the build itself already includes English and Russian localization.

I will also be absolutely thrilled to hear any ideas you might suggest. My entire Miro board is already packed with plans and features, but, as you know, there is no such thing as too many good ideas!

So, wish me luck - and give Project Manager SIM a proper test!

Source

Steam News / 1 April 2026

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