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Steam News20 December 20241y ago

Patch 0.3.6.8 - gunplay overhaul and Game Systems changes

This update aims at bringing significant balancing changes and additions based on feedback.

In this update10

Full notes

Full Project L33T: Prologue update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes8 additions8 changes1 removal
  • Store
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
addedAccount UpgradesFollowing your suggestions, we have added an ingame “store” that allows players to upgrade their game editions completely or partially, by purchasing extra global vault slots, Cosmetic Tickets without having to exit the game and access through the browser.
addedGear Buffs/DebuffsWe have now added some gear item that will have buffs and debuffs. For instance, heavier armors may cause you to be slower, while ergonomic backpacks will allow you to carry more weight without penalties based on its current content weight.
addedHealing UI UpdateBased on your feedback, we've added a tooltip ribbon to the Health menu. When you hover over an injury, it will display the medications you have that can treat that specific injury. You can also instantly use the selected medicine from the tooltip.
changedUnlocking Gun SkinsAll gun skins are now fully functional and can be unlocked in-game. You can unlock them by looting items from expeditions or completing missions and challenges.
addedNew Cosmetic ItemsWe have added over 40 new cosmetic items and skin patterns to the game. We have also lowered the prices on some cosmetics, based on your feedback.
changedGear, Meds and foodsAll meds now heal all injuries as soon as the progress on using them ends. Previously, it would take a few seconds to use it, then it would have an effect after some more few seconds, making it confusing and unclear to players when using them during battles

Project L33T: Prologue changes

addedFollowing your suggestions, we have added an ingame “store” that allows players to upgrade their game editions completely or partially, by purchasing extra global vault slots, Cosmetic Tickets without having to exit the game and access through the browser.
addedWe have now added some gear item that will have buffs and debuffs. For instance, heavier armors may cause you to be slower, while ergonomic backpacks will allow you to carry more weight without penalties based on its current content weight.
addedBased on your feedback, we've added a tooltip ribbon to the Health menu. When you hover over an injury, it will display the medications you have that can treat that specific injury. You can also instantly use the selected medicine from the tooltip.
changedAll gun skins are now fully functional and can be unlocked in-game. You can unlock them by looting items from expeditions or completing missions and challenges.
addedWe have added over 40 new cosmetic items and skin patterns to the game. We have also lowered the prices on some cosmetics, based on your feedback.

This update aims at bringing significant balancing changes and additions based on feedback.

New and updated features

Account Upgrades

Following your suggestions, we have added an ingame “store” that allows players to upgrade their game editions completely or partially, by purchasing extra global vault slots, Cosmetic Tickets without having to exit the game and access through the browser.

Gear Buffs/Debuffs

We have now added some gear item that will have buffs and debuffs. For instance, heavier armors may cause you to be slower, while ergonomic backpacks will allow you to carry more weight without penalties based on its current content weight.

Healing UI Update

Based on your feedback, we've added a tooltip ribbon to the Health menu. When you hover over an injury, it will display the medications you have that can treat that specific injury. You can also instantly use the selected medicine from the tooltip.

Unlocking Gun Skins

All gun skins are now fully functional and can be unlocked in-game. You can unlock them by looting items from expeditions or completing missions and challenges.

New Cosmetic Items

We have added over 40 new cosmetic items and skin patterns to the game. We have also lowered the prices on some cosmetics, based on your feedback.

Balancing Changes

Gear, Meds and foods

We have made major changes to the meds system.

  • All meds now heal all injuries as soon as the progress on using them ends. Previously, it would take a few seconds to use it, then it would have an effect after some more few seconds, making it confusing and unclear to players when using them during battles

  • Most meds have had their “delayed action” removed and consume-time adjusted accordingly.

  • Food items on the other hand have been adjusted to always restore SOME health over time.

  • This is all work in progress and we will continue balancing out these items and time values based on your feedback as we are marching towards a “stable release” of the game in 2025.

Gunplay

We have made major changes to the way gunplay feels based on your feedback.

  • Recoil patterns and dynamics have been reworked in a major way. Overall, we aimed to keep guns feeling more or less authentic in comparison to what real world gun enthusiasts would expect from them, however we still wanted to make sure the gun feels “right” to the majority of gamers and what they are used to. Please give us feedback and tell us what you think of their current state!

  • We are working on fixing multiple bugs related to muzzle flashes that have caused them to display brighter and larger than expected to players. The new updated muzzle flashes should now feel overwhelming and excessive anymore, but they should still feel balanced to make sure players use the proper muzzle devices based on their task in hand.

Map Changes

Port

The entrance to underground tunnels has been changed. Based on your feedback, we have redesigned the entrance to the underground tunnels making them easier to use and more streamlined for players to navigate naturally.

Quality of Life and General Fixes

General Bug Fixes

  • Fixed a bug that would allow players to dupe ammo

  • Fixed the bug that would cause expeditions to start with a fully dark screen for some players

  • Fixed an issue that would make you still take damage while using tactical shields

  • Fixed an issue that would allow you to get very high discounts on Vendors.

  • Fixed a bug that wouldn’t allow you to swap gear in slots if there was no empty space in your inventory (like changing backpacks, armors, etc…)

UI/UX fixes

  • Improved the "USE ITEM" button effect

  • Added more item tooltips showing the actual effects of the items

  • Remaining buff effect time was displayed in total seconds. Changed to a more clear format

  • Fixed the stats tooltip for negative effects. It was showing as zero

  • Fixed the rarity color display when dragging and dropping items

  • Gunsmith: Price was shown incorrectly and deducted from players incorrectly

  • MissionsExpiration Timer has been added more clearly on the mission status
  • Added more Tooltips for items to make them easier to understand

Source

Steam News / 20 December 2024

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