Full notes
Full Project L33T: Prologue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Project L33T: Prologue changes
Since our last patch we've made hundreds of improvements to the game. Here are some major UI/UX changes we have made to improve overall Quality of Life for players.
UI / UX / QUALITY OF LIFE CHANGES
The item tooltip now shows the approximate value of the item for selling. That should make it easier for you to decide if you want to keep it or not.
Ammo for the selected gun is now highlighted in your Inventory Slot, making it easier and faster to find the appropriate ammo.
Items have different colors based on rarity/value, but without making it too colorful.
Keybind/controls helper is displayed in strategic moments. They can also be disabled completely through the Options.
HUD is now highly customizable, giving you the ability to toggle different parts of the UI.
Character statistics and statuses are more clearly displayed in different interfaces/screens, making it easier for players to evaluate character conditions and what to do about it.
Added a “Pickup everything” and “drop everything from the backpack” actions to the Inventory.
“Quick Sale” option from your inventory and backpack is now active, which should save you time when trading with NPCs.
Ammo now show which armor level they will penetrate in a clear way, alongside the traditional penetration value.
Quick Heal menu has been added, making it possible for you to configure it to your liking and set up specific medications with a single hotkey.
Quick Select wheel menu has been added, which you can select grenades and medication for quick use.
Added an automatic sorting and stacking system for ammo.
Added a function to place “minimap navigation points” in the HUD view without having to open the map interface. Just aim where you want to set it and use the hotkey.
If you don’t have ammo for a specific gun you choose for the raid, the game will ask if you want to equip the ammo.
Improved interface for healing and eating. It doesn’t fully block your screen anymore and players are able to WALK (you still can’t run, jump, duck, etc..) while using items.
Improved the gun disassembly interface. It shows you in more detail what you will get.
Leaning (left and right) - Animations have been reworked and it is now less pronounced and smoother, allowing you to use it more tactically.
Source
Changelog.gg summarizes and formats this update. How we read updates.
