HomeGamesUpdatesPricingMethodology
Steam News6 March 20264mo ago

Project Horror Tales – Update 3.1.3

Hello everyone, Update 3.1.3 is now live! This update focuses on expanding gameplay in the Train Station map, improving enemy behavior, and continuing to expand the story and atmosphere of the game.

Full notes

Full Project Horror Tales update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone,

What changed

5 fixes4 additions15 changes0 removals
  • Maps
  • Gameplay
  • Events
  • Fixes
  • Performance
  • Balance
changedUpdate 3.1.3 is now live! This update focuses on expanding gameplay in the Train Station map, improving enemy behavior, and continuing to expand the story and atmosphere of the game.
addedAdded more story text
addedAdded puzzles to the Train Station Map
addedAdded new jumpscares to the Train Station
changedAdjusted enemy AI
changedImproved enemy spawn positions

Project Horror Tales changes

changedUpdate 3.1.3 is now live! This update focuses on expanding gameplay in the Train Station map, improving enemy behavior, and continuing to expand the story and atmosphere of the game.
addedAdded more story text
addedAdded puzzles to the Train Station Map
addedAdded new jumpscares to the Train Station
changedAdjusted enemy AI

Update 3.1.3 is now live! This update focuses on expanding gameplay in the Train Station map, improving enemy behavior, and continuing to expand the story and atmosphere of the game.

Thank you to everyone who has been playing and sharing feedback. Your reports help us track issues and improve the experience with each update.

🔧 Quick Patch Notes

For players looking for a quick overview:

Added more story text

Added puzzles to the Train Station Map

Added new jumpscares to the Train Station

Adjusted enemy AI

Improved enemy spawn positions

Fixed broken or delayed text events

Fixed player scene issues

Improved game performance and FPS

🚉 Train Station Expansion

The Train Station map has received new gameplay elements to make exploration more engaging.

Players will now encounter new puzzles and additional jumpscares while exploring the area. These changes are designed to increase tension and make the location feel more dynamic.

👻 Gameplay & AI Improvements

We’ve made adjustments to enemy behavior to improve balance and overall gameplay flow.

Enemy spawn locations have also been refined on certain maps to create more consistent encounters and maintain the intended pacing of the game.

🛠 Fixes & Improvements

Several bugs and gameplay issues have been addressed in this update.

Fixed broken or incorrectly timed text events

Fixed player scenes that could fail during gameplay

Adjusted jumpscare timing and placement

⚡ Performance Improvements

Optimization work has been done to help the game run smoother, particularly for players running maximum graphics settings.

These improvements should help increase overall FPS and stability.

🔎 What’s Next – Update 3.1.4

Development has already started on the next update.

Planned improvements include:

Improving cinematics for smoother playback and better presentation

Expanding the game’s lore and story elements

Continuing development and finishing the Research Facility map

More information will be shared as development continues.

💬 Community Feedback

If you encounter any bugs or have suggestions, please share them in the Steam Discussions.

Your feedback helps improve Project Horror Tales with every update.

Thank you for playing and supporting the game.

Source

Steam News / 6 March 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.