Full notes
Full Project Hedra update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Fixes
- Balance
- Gameplay
Project Hedra changes
This build is another crash & bug fixing update (yay!). I have an important final exam on wednesday so development is a bit slower than usual. Hopefully next week I can start with the new content wave! Here are the patch notes:
Fixed "Failed to dispose texture" error
Fix fall damage is too low
Fixed new run crash
Fixed "When reloading a warrior the bonus hp is not taken into account"
Fixed a crash reported by Neocles
Fixed druid minions not spawning inside dungeons & buildings
Fixed another cause of a mem leak
Fixed some structures spawn floating in the air
Reduce talk bubble height
Let me know of any issues with the game!
Source
Changelog.gg summarizes and formats this update. How we read updates.
