Full notes
Full Project DINOZ update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone! We’ve pushed a new update addressing several community requests and gameplay concerns. Here’s what’s new:
What changed
- Gameplay
- Maps
Gameplay Improvements
Reduced map size to improve pacing and reduce long stretches of walking based on player feedback.
Waypoints now appear instantly as missions update, making navigation smoother and more intuitive.
Increased raptor encounter intensity to enhance tension and overall gameplay.
Removed the old aim-weapon system in favor of an always-equipped weapon setup, improving responsiveness and flow.
Known Issue We’ve discovered a bug that resets the player’s settings on load. We’re already working on a fix and will patch it as soon as possible. Thank you for your patience!
Developer Notes – December 20th Update We're preparing a larger update planned for December 20th, 2025. Here’s what’s coming:
Survival Mode may be temporarily disabled while we rebuild and polish it for a more complete experience.
In its place, we’ll introduce "Incident Logs" — a series of short narrative scenarios meant to complement the gameplay and expand the world.
Source
Changelog.gg summarizes and formats this update. How we read updates.
