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Steam News17 April 20262mo ago

When Random Events Start Telling a Story

From the beginning, we didn’t want random events to feel like a simple loop of “something bad happens, fix it and move on.

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From the beginning, we didn’t want random events to feel like a simple loop of “something bad happens, fix it and move on.” In many games, these moments are isolated — a problem appears, you resolve it, and the system r…

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Steam News / 17 April 2026

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