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Latest Project: Aurora updates
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- Project: Aurora
Cargo hold bug fix
We fixed a rare but reported issue where even after emptying the rover's cargo bay, it would remain occupied.
Announcement1 changeFix - Project: Aurora
Data base UI fix
Some texts in the Database interface did not fit on the right side - the problem has been fixed
Announcement1 changeFixUI/audio - Project: Aurora
Fixed FPS limit setting bug
Fixed FPS limit setting bug
Announcement1 changeFixPerformance - Project: Aurora
UI hotfix
Some minor hotfix in UI
Announcement1 changeFixUI/audio - Project: Aurora
Fixes reported by players
Map discovery logic changes - we've changed the way the discovered portion of the map is calculated, which should eliminate an issue that sometimes left the Fog of War visible. - Numerous UI fixes - Translation and text…
Announcement1 changeFixMaps - Project: Aurora
Performance improvement
We've implemented a quick performance fix (so it doesn't squeeze the graphics card to its limits). - We've also blocked pop-ups in the base view. They duplicated information from Base Expansion and were fundamentally co…
Announcement1 changePerformance - Project: Aurora
Improved display on widescreen monitors
Improvements to UI display - Improvements to window adjustments to different screen aspect ratios - Fixed some minor bugs
Announcement1 changeFixUI/audio - Project: Aurora
Project: Aurora – Mission Start!
🚀 Project: Aurora – Mission Start! The Game is Now Available! Greetings, Captains! The day we’ve been waiting for has finally arrived. Project: Aurora has officially landed on Steam! What began as a vision of an expedi…
Patch notes1 changeGameplay - Project: Aurora
Science Behind Project Aurora
From the start, we wanted Project Aurora to feel like real exploration – not just a sci-fi adventure, but a mission where you slowly reconstruct an unknown civilization through evidence. That’s why the game is heavily i…
Patch notes9 changesGameplayWorkshop - Project: Aurora
When Random Events Start Telling a Story
From the beginning, we didn’t want random events to feel like a simple loop of “something bad happens, fix it and move on.” In many games, these moments are isolated — a problem appears, you resolve it, and the system r…
Event3 changesBalance - Project: Aurora
Choices That Matter
When we started designing exploration in Project Aurora, we knew we didn’t want it to feel automatic or predictable. Discovering something new should come with a bit of tension. The sense that what you decide next actua…
Announcement2 changesGameplayMaps - Project: Aurora
Buildings & Upgrades in Project Aurora
In Project Aurora, base expansion is about much more than simple progression. It is a key part of staying alive. Every decision matters: how you manage your infrastructure, where you invest your resources, and which dev…
Patch notes3 changesWorkshopGameplay - Project: Aurora
Meet The Crew
When you set foot on Aurora, you’re not alone. Behind every decision, every discovery, and every risk taken on this hostile planet stands a team of specialists – each bringing their own expertise, personality, and histo…
Patch notes1 changeMaps - Project: Aurora
We’re Back — and Project Aurora Launches April 30, 2026
We’re Back — and Project Aurora Launches April 30, 2026 Hey everyone! It’s been a while since our last update — much longer than we ever planned. Game development is rarely a straight road, and *Project Aurora* took us…
Patch notes2 changesGameplay - Project: Aurora
Devlog #6
Hello! It's a small thing, but it's fun 😁 The crew will comment on what's happening in the game and, most importantly, what YOU DO 😉 Safe journey! Project: Aurora team
Patch notes - Project: Aurora
QUEEN OF MOTHS
Hello! https://store.steampowered.com/app/2434490/Queen_of_Moths/ Our game, Queen of Moths, has just been released! This is something for fans of surreal, cosmic horror. It's a winter night. You're returning home by tra…
Store2 changesMaps

