Full notes
Full Project Asteroids update
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Repeated intro
Hello!
What changed
- Gameplay
- UI and audio
- Events
- Server
- Performance
Project Asteroids changes
The new major update is now available for the game!
In this update, I introduced Factions. There are three of them:
Miners
Pirates
Fighters
In the world, around the star, there are three wreckage sites of one station, which have been used for the needs of each faction.
Miners
Pirates
Fighters
Each Faction has its own specifics according to its name. Therefore, the quests that can be completed are different.
There are 4 key objects at the base of each Faction:
Entry point into the faction
Exit point from the faction
Place to take a quest
Place to spend faction currency on any items from the game that are currently on sale.
UI Changes
Updated buttons for current sections in the inventory to icons, and for the two most commonly used, left text labels:
The section with Levels has been updated. Your Nickname and current player level have been added there.
Added a new section for Factions, which indicates which Faction you belong to, your level, and a full description of the current quest.
Added UI for quest acquisition
Added UI for the faction shop
Added UI for active quest
Changed the display of player names in the world. Now the current faction is shown, and the entire nickname is colored according to the faction's colors. The player's level in the faction is displayed, and at the end, the player's current level is shown.
Quests For completing faction quests, rewards are given: items from the game, faction coins, mastery level in any skill, and faction experience.
Here's how the new faction coins look:
Other Changes
Changed the cost of flying on your ships, namely reduced consumption. This is controlled by a new coefficient in the server settings.
Numerous issues with transitioning to new servers have been fixed.
Localizations in various languages have been fixed, including Chinese and Korean.
Ion engine movement speed has been fixed. Previously, the speed directly depended on FPS.
Important change for user servers A new parameter has been added to the server settings that you need to customize for yourself: STOP_SERVER_PASS. This parameter is responsible for properly stopping the server and saving all data. Now to stop the server, you only need to follow the link in the browser, which is composed as follows: http://IP:HTTP_SERVER_PORT/stopServer/STOP_SERVER_PASS where IP, HTTP_SERVER_PORT, and STOP_SERVER_PASS are taken from the server configuration file.
New parameters have been added:
EXP_BY_FRACTION_LEVEL - the amount of experience needed to gain a new faction level
SHIPS_CONSUMPTION_RATE - coefficient of fuel consumption by the ship
Source
Changelog.gg summarizes and formats this update. How we read updates.
