Full notes
Full Project Asteroids update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
Project Asteroids changes
The update addresses various spawning and gameplay mechanic issues, introduces new gameplay elements, and enhances visual effects.
Full Change Log:
Fixes:
Fixed spawning issue.
HP display is now correct.
FOV no longer resets after aiming or holstering weapons.
Train movement has been fixed.
Player-built ships now function properly again.
Resolved issue causing spawning at the center of a star and subsequent death after restarting the game in a train.
Wanderer spawn is now fixed.
Additions:
Added 6 new asteroids.
Replaced all flying asteroid chunks.
Improved visual representation and materials.
Added 'Z' button for hover mode (toggle).
Added 'X' button for automove mode. Disables pressing W or S.
Footstep effects introduced.
Damage dealt display now available.
New loading screens (taken from Steam screenshots).
Changes:
Stations have been altered.
Train has been redesigned.
Icons for all items have been updated.
UI changes made in inventory and crates.
Source
Changelog.gg summarizes and formats this update. How we read updates.
