Full notes
Full Project Apocalypse update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Fixes
- Gameplay
- UI and audio
Hi there! Moving forward with the patches. Fixing the bugs.
Changelog:
Fixed incorrect damage indication for buildings after repair
Fixed invisible job markers for resource gathering
Increased survivor's speed while hauling a lot of resources
Improved collision detection for Abandoned Buildings
Decreased ammo cost for traders
Decreased the number of available items for the first trader
Now you will receive your resources back when you cancel a production
Increased the overall amount of infected during the attacks
Increased "Cancel production" button size
Improved night lighting
Added ambient sound
Source
Changelog.gg summarizes and formats this update. How we read updates.
