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Steam News19 May 20242y ago

Life's Good? | Update notes

Additions Added item slots Added stamina and health bars Added a new shorter intro video Added 5 more story papers or, as they are called now, logs.

Full notes

Full Project_0: A Favour update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes15 additions3 changes1 removal
  • Gameplay
  • Balance
  • Fixes
addedAdded item slots
addedAdded stamina and health bars
addedAdded a new shorter intro video
addedAdded 5 more story papers or, as they are called now, logs.
addedAdded Benny
addedAdded The Corrupt

Project_0: A Favour changes

addedAdded item slots
addedAdded stamina and health bars
addedAdded a new shorter intro video
addedAdded 5 more story papers or, as they are called now, logs.
addedAdded Benny

Additions

  1. Added item slots

  2. Added stamina and health bars

  3. Added a new shorter intro video

  4. Added 5 more story papers or, as they are called now, logs.

  5. Added Benny

  6. Added The Corrupt

  7. Added a new achievement

  8. Added a new puzzle in the corridors

Edits

  1. Updated the temporary ending to fit more with the overall story

  2. Made visual improvements to game graphics

  3. Removed much dialogue

  4. Replaced the level A Favor with a new level named Another Western

  5. Reorganized the inventory to be more like a database than an inventory

  6. Redesigned the level chooser to accommodate for the new way of entering and exiting levels

  7. ID's and object orders that are important to the relevant puzzle are now (where it's possible) randomized to prevent memorization

  8. Made the code not depend on save games to relay live data. This should reduce future problems

  9. Made all intractable objects use the new line trace system

Fixes

  1. Fixed an issue where the paintings in corridors would display the message even if the circumstances didn't allow it

  2. Fixed an issue that made the player character not able to move when re-entering the level Rock Room

  3. Fixed total chapter complete percentage counter not showing the correct percentage.

  4. Fixed total collectibles collected percentage counter not showing the correct percentage.

Life's Good? IS HERE!!!

This is probably the most significant update I have ever made, and will ever do, since this update contains A LOT of new stuff. And it also changes the whole experience, it's still the same game but much more enjoyable and intractable. Let's talk about the most important additions to the game with this update!

More reliable!

A full renovation of the code has been done, making it less prone to problems. A large part of that is point 8 in the edits part of the notes, save games are not made to be relays, so I moved to systems that are able to relay live data more reliably. This should, as I said, reduce future problems. The new systems have also made it easier for me to implement stuff like the item slots, which we will be talking about shortly. See what more knowledge does!

Enhanced the experience

In this update I have updated the overall game experience by figuring out how to make the game feel more intractable. Because of my knowledge of Unreal Engine and programming overall, the past versions of the game lacked intractability. Now though, it contains much more intractability with the addition of the item slots, where you can pick up and place various smaller items in the inventory / item slots and bring them with you.

A sense of progression has been added to the game with the addition of tokens, a small (not so small in reality) coin that you will have to bring back to Benny to be able to unlock the next level. Speaking of Benny!

More life!

Benny is your personal little helper, he will unlock levels for you, keep track of how many collectibles you found, how many clues and logs you found and just look cute. :) He will be able to do more things in the future, but i will keep that a secret for now.

Not everything is good though, hence the name of the update. And that is largely because of an enemy mob that has been added to the game, its name is The Corrupt. I'm not going to tell you much about it, but I will say that it lives in the corridors and if you don't watch your back, you will not be happy.

Source

Steam News / 19 May 2024

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