What is next? Project_0 has been out for over a month now, and I have been hard at work fixing bugs and problems and also working on new features. What are these features? And when can you expect these features?
In this update3
Full notes
Full Project_0: A Favour update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions2 changes0 removals
Gameplay
UI and audio
addedWhat is next?Project_0 has been out for over a month now, and I have been hard at work fixing bugs and problems and also working on new features. What are these features? And when can you expect these features? Well, even I don't know exactly when they will be ready. But my deadline is December, and I really want to hit that deadline since I would like to take some time off :).
addedWhat are these new features?These new features I am talking about are not just any features, they are a part of a major content update! I am happy to announce the first major update of this awesome game! The update is called:
addedMore settings!This is going to be the first major content update, introducing features like collectibles and local achievements so that you have more to do than to just play the story. The More Settings update will also include a mostly redesigned UI and UX to accommodate the new features, like fore example a beautiful new Main Menu. Here are some teasers:
changedThe Main MenuThe Main Menu has been redesigned with great care, it flows better and accompanied by its 3D environment, it just looks better!:
changedThe Level ChooserGone is the old, horrible design of the level chooser, now it's updated with a dynamic interface that is more fun and just looks better!:
Project_0: A Favour changes
addedProject_0 has been out for over a month now, and I have been hard at work fixing bugs and problems and also working on new features. What are these features? And when can you expect these features? Well, even I don't know exactly when they will be ready. But my deadline is December, and I really want to hit that deadline since I would like to take some time off :).
addedThese new features I am talking about are not just any features, they are a part of a major content update! I am happy to announce the first major update of this awesome game! The update is called:
addedThis is going to be the first major content update, introducing features like collectibles and local achievements so that you have more to do than to just play the story. The More Settings update will also include a mostly redesigned UI and UX to accommodate the new features, like fore example a beautiful new Main Menu. Here are some teasers:
changedThe Main Menu has been redesigned with great care, it flows better and accompanied by its 3D environment, it just looks better!:
changedGone is the old, horrible design of the level chooser, now it's updated with a dynamic interface that is more fun and just looks better!:
What is next?
Project_0 has been out for over a month now, and I have been hard at work fixing bugs and problems and also working on new features. What are these features? And when can you expect these features? Well, even I don't know exactly when they will be ready. But my deadline is December, and I really want to hit that deadline since I would like to take some time off :).
What are these new features?
These new features I am talking about are not just any features, they are a part of a major content update! I am happy to announce the first major update of this awesome game! The update is called:
More settings!
This is going to be the first major content update, introducing features like collectibles and local achievements so that you have more to do than to just play the story. The More Settings update will also include a mostly redesigned UI and UX to accommodate the new features, like fore example a beautiful new Main Menu. Here are some teasers:
The Main Menu
The Main Menu has been redesigned with great care, it flows better and accompanied by its 3D environment, it just looks better!:
The Level Chooser
Gone is the old, horrible design of the level chooser, now it's updated with a dynamic interface that is more fun and just looks better!:
But just to be clear, it's not the biggest update planned ;).