Full notes
Full Profectus update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
The bug might not have made the game completely unplayable, but as it made all text invisible, Players that startet playing the game with the Steamrelease had no way of knowing the game mechanics and how to build their first tool.
This bug shouldn't have slipped in after more than a Month of testing, but nonetheless, it did. The reason is that the bug only happened if you never selected another language in the game, this happens because of how the system for automatically selecting your game language works, which is one of the few Systems that hasn't been tested, as the testers had already selected a language prior to the automatic selection being added.
We apologize to everyone whose first experience with Profectus has been made unnecessarily frustrating, but also thank those that brought this issue to our attention and that decide to give it another chance.
We learned from this experience and will have all testers clear their Profectus gamedata before testing in order to prevent further issues like this.
As always, if you have other bugs to report, you can do so on our itch.io page , in the Steam community forum or on our Discord.
Source
Changelog.gg summarizes and formats this update. How we read updates.
