Full notes
Full Profectus update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Profectus changes
In this new update we've made a few adjustments, to make the game more intuitive.
The biggest adjustment we made were changing how unbound items work, in making them break into it's original parts when used and adding a third party russian localization, done by Karina Makhmutova.
Smaller adjustments we made included sorting worlds by when they were last played, recognizing where items belong in a structure and thus making it possible to click on any possible area to put something into the structure, and lastly expanding the surfaces you can craft a flint knife on to include items and harvestables like trees and boulders.
Lastly we fixed two bugs. One that made items in a structure invisible after reconnecting and another that didn't use up the content of a bucket, effectively duplicating it.
Source
Changelog.gg summarizes and formats this update. How we read updates.
