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Steam News4 August 20178y ago

Ingame gaming - Dev blog #9

Hi everyone! Another week has flown by and we're already in august and the last summer month here in Sweden. So, what have we been up to this week?

Full notes

Full Pro Gamer Manager update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes0 removals
  • Gameplay
  • Performance
addedIngame gamingWe've worked on several aspects of the ingame gaming this week. You can now add a team logo to your team. Other teams will also have logos and are now added to the world. You can now access league tables. We've also updated the graphics and camera functions as well as adding hot keys. Data is now being transferred as it should in the game.
changedFunctionsSaving and loading games now work both in start menu and while paused. We've added a change log to the menu. Work on animations has kicked off as our new animator is getting settled into work. Characters will now walk instead of glide.
changedQuestions from the communityQ: Will you have different types of FPS games? A: At the moment we're focusing on making one. Q: Any more details on release and the promise of free PGM 2 for people with PGM? A: No, not at this time. All our previous info on this stand. Don't forget to head over to Twitter and Reddit for sneak peeks and discussions about the game. /Anna

Pro Gamer Manager changes

addedWe've worked on several aspects of the ingame gaming this week. You can now add a team logo to your team. Other teams will also have logos and are now added to the world. You can now access league tables. We've also updated the graphics and camera functions as well as adding hot keys. Data is now being transferred as it should in the game.
changedSaving and loading games now work both in start menu and while paused. We've added a change log to the menu. Work on animations has kicked off as our new animator is getting settled into work. Characters will now walk instead of glide.
changedQ: Will you have different types of FPS games? A: At the moment we're focusing on making one. Q: Any more details on release and the promise of free PGM 2 for people with PGM? A: No, not at this time. All our previous info on this stand. Don't forget to head over to Twitter and Reddit for sneak peeks and discussions about the game. /Anna

Hi everyone! Another week has flown by and we're already in august and the last summer month here in Sweden. So, what have we been up to this week?

Ingame gaming

We've worked on several aspects of the ingame gaming this week. You can now add a team logo to your team. Other teams will also have logos and are now added to the world. You can now access league tables. We've also updated the graphics and camera functions as well as adding hot keys. Data is now being transferred as it should in the game.

Functions

Saving and loading games now work both in start menu and while paused. We've added a change log to the menu. Work on animations has kicked off as our new animator is getting settled into work. Characters will now walk instead of glide.

Questions from the community

Q: Will you have different types of FPS games? A: At the moment we're focusing on making one. Q: Any more details on release and the promise of free PGM 2 for people with PGM? A: No, not at this time. All our previous info on this stand. Don't forget to head over to Twitter and Reddit for sneak peeks and discussions about the game. /Anna

Source

Steam News / 4 August 2017

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