Full notes
Full Pro Gamer Manager update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Store
Well this has been an exciting week and month for us! I'll try to summerize what has been accomplished and what lies ahead.
Throughout July we've accomplished nearly 40% of where we want to be, with the current road map, at the end of the year. Which is amazing and fun! Now we're looking into QA, balancing and polishing the gameplay - which in itself is a huge challenge. Major milestones for July
Characters now have their own abilities and personalities and are unique beings
Technically, finished the transfer system
Hired a animator, to take PGM 2 to the next level
Begin talks with composer/musicians, to create our own original soundtrack for the game
Most of the core functions are implemented.
Same applies for graphics, most are there. Now we need to add lots of content. Our database (praise the lord) - makes adding content so easy, so a child could do it (I think) ;
Also, big thanks to the community! You guys keeps us on our toes, with your questions and ideas. Thanks! So what's august for us? Basically a loooooot of QA and polishing. Also, we're getting closer to a live store page on Steam, with all the goodies, from screenshots to a trailer. And of course - a release date If you have any questions, please don't hesitate. Also, there's a new screenshot on Reddit - Go check it out! :) /Eyoel
Source
Changelog.gg summarizes and formats this update. How we read updates.
