HomeGamesUpdatesPricingMethodology
Steam News20 January 20233y ago

1.3.1 Balance Update

Hello, I just wanted to address a few things people noted in the community hub: -Nerfed Devourer (Does less damage, less aggressive tracking, slower maximum speed, more healing opportunities) -Red crystals now contribut

Full notes

Full Primordial Pain update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello,

What changed

0 fixes0 additions1 change0 removals
  • Balance
changedNerfed Devourer (Does less damage, less aggressive tracking, slower maximum speed, more healing opportunities) -Red crystals now contribute to the style meter as well as the pain meter

Primordial Pain changes

changedNerfed Devourer (Does less damage, less aggressive tracking, slower maximum speed, more healing opportunities) -Red crystals now contribute to the style meter as well as the pain meter

I just wanted to address a few things people noted in the community hub:

-Nerfed Devourer (Does less damage, less aggressive tracking, slower maximum speed, more healing opportunities) -Red crystals now contribute to the style meter as well as the pain meter

Cheers Jan

Source

Steam News / 20 January 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.