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Steam News25 November 20241y ago

Contest Artwork Collection and Balancing Tweaks!

Hello Primateria Community! We’re excited to bring you another update, packed with some of the latest features and tweaks based on your feedback.

In this update7

Full notes

Full Primateria update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions8 changes1 removal
  • Gameplay
  • Balance
  • Store
  • Events
  • UI and audio
addedHello Primateria Community!We’re excited to bring you another update, packed with some of the latest features and tweaks based on your feedback. This minor update rounds out our recent changes as well as new artwork and changes to our Steam page.
addedComplete Artwork CollectionWe’re thrilled to announce that the final 2 designs from our SuperXP 2024 Artwork Contest have now been added, completing the set of all five winning artworks ! Each unique design, crafted in collaboration with our talented players and our artist @DuckArtisan , is now available in-game. Show off these exclusive pieces in your deck and let your opponents marvel at your custom card collection.
changedCard Changes and Balancing UpdatesTo keep gameplay balanced and exciting, we’ve made several key adjustments to card effects and mechanics. Here’s a look at some of the changes:
addedCard Changes and Balancing UpdatesCursed Coin : Resolves with "add this card to your hand" instead of creating a copy to prevent exponential cloning.
changedCard Changes and Balancing UpdatesIgnis Snail : Only triggers on the opponent’s turn, making it still usable defensively, but preventing free board wipes with other self-damage cards.
changedCard Changes and Balancing UpdatesPandemonium Lost : Now causes "damage" instead of "discard".

Primateria changes

addedWe’re excited to bring you another update, packed with some of the latest features and tweaks based on your feedback. This minor update rounds out our recent changes as well as new artwork and changes to our Steam page.
addedWe’re thrilled to announce that the final 2 designs from our SuperXP 2024 Artwork Contest have now been added, completing the set of all five winning artworks ! Each unique design, crafted in collaboration with our talented players and our artist @DuckArtisan , is now available in-game. Show off these exclusive pieces in your deck and let your opponents marvel at your custom card collection.
changedTo keep gameplay balanced and exciting, we’ve made several key adjustments to card effects and mechanics. Here’s a look at some of the changes:
addedCursed Coin : Resolves with "add this card to your hand" instead of creating a copy to prevent exponential cloning.
changedIgnis Snail : Only triggers on the opponent’s turn, making it still usable defensively, but preventing free board wipes with other self-damage cards.

Hello Primateria Community!

We’re excited to bring you another update, packed with some of the latest features and tweaks based on your feedback. This minor update rounds out our recent changes as well as new artwork and changes to our Steam page.

Complete Artwork Collection

We’re thrilled to announce that the final 2 designs from our SuperXP 2024 Artwork Contest have now been added, completing the set of all five winning artworks! Each unique design, crafted in collaboration with our talented players and our artist @DuckArtisan, is now available in-game. Show off these exclusive pieces in your deck and let your opponents marvel at your custom card collection.

New Achievement: Tribute

Introducing the"Tribute"achievement! To earn this accolade, players must beat a boss in Endless Mode using all five artwork winner cards in their deck. It’s a true test of skill and a tribute to our community’s creativity!

Card Changes and Balancing Updates

To keep gameplay balanced and exciting, we’ve made several key adjustments to card effects and mechanics. Here’s a look at some of the changes:

The Zealot: Effect now reads "up to 2" instead of "2", allowing more flexibility in the zone locked format.

Cursed Coin: Resolves with "add this card to your hand" instead of creating a copy to prevent exponential cloning.

Battlemage: Effect is now restricted to once per turn.

Ignis Snail: Only triggers on the opponent’s turn, making it still usable defensively, but preventing free board wipes with other self-damage cards.

Painful Exchange: Draws 2 cards instead of 3.

Pandemonium Lost: Now causes "damage" instead of "discard".

Wide-Head Miner: Disables itself if no draw is possible.

Cataclysm: Effect now reads "up to 3" instead of "3", allowing more flexibility in the zone locked format.

Egg Snatcher: Can now play from both damage and discard piles.

Slime, the Jam

Effect was changed to "On damage (by battle): create as many level 1 tokens as possible.

From damage

discard all tokens in your arena, play this card". This simplifies the card without taking away from the token multiplying nature.

All-Mother, Aian: To prevent some unintended OTKs, now requires 5 materia to be played and the effect can no longer be copied.

Steam Store Overhaul

We’ve refreshed our Steam Store assets with new artwork to better showcase Primateria’s unique style and gameplay. Visit the Primateria Steam Page and check out the updated visuals!

Daily Deck Milestone

A big thank you to everyone participating in the Daily Deck challenge! We’re thrilled to see almost 2,000 daily deck and random deck challenges so far! Your continued support and creativity make this feature a cornerstone of the Primateria experience. Our team is having a ton of fun facing your decks every day! Keep them coming!

Additional Updates

  • Multiple bug fixes and minor improvements.

  • Minor UI tweaks for a more seamless user experience.

Final Words

As always, we’re incredibly grateful for your feedback and support. Primateria has been out for nearly a year now, and since day one, we've been dedicated to enhancing your experience—releasing patches, hosting events, running giveaways and art contests, and so much more, all made possible by your amazing support.

In our last announcement, we hinted at some exciting news for the future of Primateria. While we’re eager to share these plans, we’re still working hard to finalize the details before making an official

Source

Steam News / 25 November 2024

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