No time to joke. We're patching Priest Simulator, so Heavy Duty is inevitably backfired.
Full notes
Full Priest Simulator: Heavy Duty update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition0 changes0 removals
UI and audio
addedcorrect the differences between subtitles and dubbing in the pl version, correct the differences between subtitles and dubbing in the eng version, improve existing cutscenes, remove overlapping sounds in the final cutscene, fix a critical bug with the "depends on the cup" issue, correct names, add 3 cutscenes, explain what to clean the basement means, explain why Orlok responds to Mortimer's greetings, add some music, enrich the sound of cutscenes, add cesspool sounds, add the ability to get up using a jump, improve social media buttons, add a tip on how to change a quick item, add a sound when we access a new weapon, improve the content of tasks, correct some dialogues.
Priest Simulator: Heavy Duty changes
addedcorrect the differences between subtitles and dubbing in the pl version, correct the differences between subtitles and dubbing in the eng version, improve existing cutscenes, remove overlapping sounds in the final cutscene, fix a critical bug with the "depends on the cup" issue, correct names, add 3 cutscenes, explain what to clean the basement means, explain why Orlok responds to Mortimer's greetings, add some music, enrich the sound of cutscenes, add cesspool sounds, add the ability to get up using a jump, improve social media buttons, add a tip on how to change a quick item, add a sound when we access a new weapon, improve the content of tasks, correct some dialogues.
No time to joke. We're patching Priest Simulator, so Heavy Duty is inevitably backfired. This time we managed to:
correct the differences between subtitles and dubbing in the pl version, correct the differences between subtitles and dubbing in the eng version, improve existing cutscenes, remove overlapping sounds in the final cutscene, fix a critical bug with the "depends on the cup" issue, correct names, add 3 cutscenes, explain what to clean the basement means, explain why Orlok responds to Mortimer's greetings, add some music, enrich the sound of cutscenes, add cesspool sounds, add the ability to get up using a jump, improve social media buttons, add a tip on how to change a quick item, add a sound when we access a new weapon, improve the content of tasks, correct some dialogues.