HomeGamesUpdatesPricingMethodology
Steam News5 October 20178y ago

Enter Juggalo, Exit Early Access

Our final and largest Early Access content update is upon us! What do you get? (Spoiler Free Description) A new scene featuring 30 new clips! There is a new decision point at the end of Chapter 2.

Full notes

Full Press X to Not Die update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Compatibility
added(Spoiler Free Description) A new scene featuring 30 new clips! There is a new decision point at the end of Chapter 2. You will need to play through the game from at least this point to see the new content.
addedPress X to Not Die will be exiting Early Access on Friday October 6, 2017. Here's a look back at just some of the things we've added to the game since those first days of Early Access:
changedSubtitles! An entire subtitle system had to be implemented, which then paved the way for localization into an eventual 7 languages.
changedThe switchover from the XNA Framework to the FNA Framework proved to be a huge undertaking but necessary to resolve many compatibility issues players had encountered. Who knew playing video had so many compatibility problems! The switchover also paved the way for releasing Press X to Not Die on Mac and Linux!

Press X to Not Die changes

added(Spoiler Free Description) A new scene featuring 30 new clips! There is a new decision point at the end of Chapter 2. You will need to play through the game from at least this point to see the new content.
addedPress X to Not Die will be exiting Early Access on Friday October 6, 2017. Here's a look back at just some of the things we've added to the game since those first days of Early Access:
changedSubtitles! An entire subtitle system had to be implemented, which then paved the way for localization into an eventual 7 languages.
changedThe switchover from the XNA Framework to the FNA Framework proved to be a huge undertaking but necessary to resolve many compatibility issues players had encountered. Who knew playing video had so many compatibility problems! The switchover also paved the way for releasing Press X to Not Die on Mac and Linux!

Our final and largest Early Access content update is upon us! What do you get?

  • (Spoiler Free Description) A new scene featuring 30 new clips! There is a new decision point at the end of Chapter 2. You will need to play through the game from at least this point to see the new content.

  • Blooper Reel – finish the game on Hard to unlock!

  • Last playthrough stats – An overview of everything that happened in your last playthrough.

  • Expanded Twitter functionality – Now the game can construct a custom tweet describing the details of your particular playthrough.

Press X to Not Die will be exiting Early Access on Friday October 6, 2017. Here's a look back at just some of the things we've added to the game since those first days of Early Access:

  • Play the prototype (DLC)! Because it's even better when it's stuffed animals trying to kill you.

  • Virtually all the bonus features, including the Death Galleries (inspired by user feedback!).

  • Subtitles! An entire subtitle system had to be implemented, which then paved the way for localization into an eventual 7 languages.

  • The switchover from the XNA Framework to the FNA Framework proved to be a huge undertaking but necessary to resolve many compatibility issues players had encountered. Who knew playing video had so many compatibility problems! The switchover also paved the way for releasing Press X to Not Die on Mac and Linux!

With a 93% Steam user rating and over 1000 positive reviews, we are truly humbled by the response to Press X to Not Die. Thank you to all our fans for your support. We are certain that the best is yet to come!

Source

Steam News / 5 October 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.